A cool 3D first-person shooter
- Shoot robot with cool laser beam before it runs you over
- Simple artificial intelligence robot moves around randomly
- Random procedurally-generated terrain looks like a real desert
- Advanced features, such as: space partitioning, using octree; particle system; physics engine (done by Edward)
3D First-person shooter game
For CPSC 314 (Introduction to Computer Graphics)
2013
Collaborators
-
Billy Lin
- Crosshair, gameplay, simple AI state machine, terrain
-
Edward Soo
- Particle system, physics engine, player laser, sky dome
Languages and Technologies
- C++
- OpenGL / GLUT
Distinctions
- Honorable Mention in 2012-2013 CPSC 314 Hall of Fame
from Professor Tamara Munzner